A couple of people have requested these hands in FBX and obj format for use in other applications.
Only FBX format has joints. OBj is just mesh
Don't forget to run some kind of subdivide command on them to make them smooth. It's different in every application.
I mostly make cinema 4D rigs, but if there is interest, i can convert them to FBX: https://www.artstation.com/aleksey/store
If you want C4d hand rig, then check out my shop.
Cartoon hand rig - 5 variations
stylized hand rigged - left and right
toon hands for use as Kitbash